Sunday, May 20, 2012

Game Update #2

Today's goal was:

Andrew needed to refactor the code, and fix the player jump.

Esther needed to create a tileable background.

It's important to note that Stage 1, where we are at right now, is the 1st prototype of the game. And once we have all the elements we intended to have implemented into the game, we will move on to Stage 2, and polish the game.

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Andrew was able to refactor the code and fixed up a memory leak he found in the game.

Esther created a tileable background. It would be great to get some parallax-ing, but that will be for a polish later on. 




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